Posts Tagged ‘design’

On Selling, Pitching & Ensuring Good Work Sees the Light of Day

Part of my job as a professional designer is doing good work. Excellent, appropriate, on budget, in time design and web solutions for clients who are trying to accomplish something in the marketplace or non-profit space. Clients who, with great aspiration, are trading their dollars for my knowledge and skill, hopefully to the betterment of […]

On the Moral Imperative to Design Things True

Peter Mendelsund is the Associate Art Director of Alfred A. Knopf Books, Art Director of Pantheon Books, and the designer of some of the my favorite book covers of the last few years like The Girl With The Dragon Tattoo and The Girl Who Played With Fire. Anyone who puts out that variety of excellent, […]

On Core Values for Wayfinding Systems

At its most simple, a wayfinding system helps guests find their way in your environment and makes the information they need accessible. That system might include signage, icons, text, environmental art, and architectural cues (like the dominance of entrances or a clear deliniation of public and private spaces). The system helps direct, identify, inform, and […]

Logo Versus Brand (and How You Can Control the One, But Not the Other)

This article was originally published on my now defunct long-form writing site So Serious. It is republished here for posterity, and for the enjoyment of you, the reader. The web is full of lists. “10 Ways to Get Fit Now,” “101 Photoshops Tips for Turbo-Tacky Text Effects,” “20 Underrated Mildly-Deformed Movie Villains”. We can’t get […]

Design Will Define You (Whether You Embrace It or Not)

This article was originally published on my now defunct long-form writing site So Serious. It is republished here for posterity, and for the enjoyment of you, the reader. I tend to define design as “the intentional ordering of components” or “logically solving problems.” That’s a much broader definition and meaning than we usually attach to […]

On Hiding Designers & Hovering Directors

Ryan Singer wrote a great short post on hiding your design process versus designing in the open. All the comments are intriguing, and I especially loved this one from Ryan: [Regarding the fear of being micromanaged as a designer], the question is whether or not you want to learn. If you see design as a […]

John Cho Moore & Craftsmanship

I firmly believe that as a designer if you have an intimate relationship with the manufacturing and the materials that you’re working with your designs will have more meaning and integrity. —John Cho Moore

What I Learned at Greenville Grok

My friend Matthew Smith organized a small gathering (conference? alt-conference? nonference?) in my proverbial backyard this past weekend. The first Greenville Grok was a blast for a handful of locals and out-of-towners. So, what’s a grok anyway? [grok] — verb 1. to intimately and completely share the same reality or line of thinking with another […]

Design as Veneer (Or as Meaning, Knowledge, Belief & Action)

Some variation of this statement happens in almost every conversation we have with potential vendors, “Wow… you guys really care about design.” And while statement is deadly true, what they typically mean is, “Wow… you guys really care about the way things look.” Veneer. Window dressing. Aesthetics. But we mean what Steve means: Design is […]

Time to Do Good Work

Well, the knee-jerk reaction is that you want to get out there and start making amazing work like all the work that you’ve been looking at while you’re at school. It doesn’t always work that way. That’s okay because it takes time to really develop a sense of yourself and a sense of your own […]

Facelifts Don’t Work

I booked a hotel online this past weekend in Charlotte, NC. I did my typical due diligence on reviews, sifted through a few negative ones, and then decided to take a bit of a chance anyway. Lesson learned. You should probably trust (the average of) peer reviews. When I walked into The Blake Hotel, I […]

Realistic vs Practical User Interface Design

Aaron Weyenberg wrote an excellent article asking Is Realistic UI Design Realistic? He cites some great examples of the glut of skeuomorphic design cues making their way into UI design recently, especially on the iOS platform. (Dribbble’s popular shots are often icons or illustrated elements straddling that real/fake line as well.) Aaron does a great […]

Tibor Kalman on Design History

Designers abuse history when they use it as a shortcut, a way of giving instant legitimacy to their work…historical reference and outright copying have been cheap and dependable substitutes for a lack of ideas. —Tibor Kalman, Good History/Bad History

50+ States Meme on Dribbble

Salt Lake City-based designer Geof Crowl posted this shot to Dribbble with the simple question, “What state do you live in?” Five days later, there are 300+ rebounds (Dribbble’s version of a follow-up response) from designers stateside and abroad, including my nod to my homestate. I’m a sucker for good typography and variations on a […]

Allow Me to Give You a Little Tour of the Place

It occurs to me that in the grand scheme of 2002–present some of you might be new to this site. I think it will be helpful to save you from the hassle of rummaging through too much older content—I’ll just give you the highlights of the last year or so. That should set some expectations […]

New Sites from Tyler Galpin and Weightshift

Looks like today was a good day for launching things. Canadian designer Tyler Galpin has a gorgeous new site and portfolio—be sure to check out the classy layout on his Process page—and friends at Weightshift have unveiled Interhoods, helping SF, NYC and CHI designers and developers connect by neighborhood. Great work, chaps.

Pentagram Adds New Design Partner

As far a design firms go, I’m a bit of a Pentagram fanboy. Their recently announced hire of new partner Eddie Opara (formerly running The Map Office) does nothing to curb that—he’s got an amazing track record.

Portfolio — Matt Lehman

This week’s installment of Oh Great Yet Another Portfolio That’s Better Than Mine is brought to you by Matt Lehman, a ridiculously talented designer, illustrator, art director friend from Nashville. He’s spent the last three years making CMT/MTV Networks look good fulltime, and he’s open for other business.

What People Like Me are Looking For in Designer/Developer Portfolios

My team currently has two openings, a Web Developer and Junior Designer, and we just hired a Project Manager. I’ve been spending ~15% of my workdays lately sorting through portfolios, reading and sending emails, and following up with potential applicants. I think most people in Director/Principle/HR-type roles are too busy to explain why an applicant […]

The New(est)

Posting ’round these parts has been sparse of late, as my day job has kept me busy. Our “web team” is a team of two, and in addition to other duties, myself and Mr. Spooner have been todo-list-ing our way through a complete top-to-bottom overhaul of the NewSpring Church website for the better part of […]

Portfolio — Angus Macpherson

This week’s installment of Oh Great Yet Another Portfolio That’s Better Than Mine is brought to you by Angus Macpherson, a third year graphic design student at Leeds College of Art. Top-notch typographic and print layout work, as well as photos—and not just “for a student.” The sky’s the limit for talent like this.